![]() (While the upfront purchase price was $150 million, the deal has the potential to climb to $525 million based on performance goals.) Saber is best known for its ports and remasters ( The Witcher 3 for Switch, Halo Combat Evolved Anniversary), though it also found success creating its own game with World War Z. Saber Interactive became Embracer's fifth operating group when it was purchased for $150 million in early 2019. With the sale, Embracer also obtained the rights to Tarsier's previous puzzle-solving VR game, Statik. The studio, acquired for $10.5 million, is now focused on creating new IPs, as Bandai Namco owns Little Nightmares. Little Nightmares developer Tarsier Studio was the final studio to be embraced in 2019. ![]() Outside of the Darksiders series, Gunfire found success with its Dark Souls-inspired shooter Remnant: From the Ashes. Six years after acquiring the Darksiders IP, Embracer bought the series' current developer, Gunfire Games, for an undisclosed amount. The same day Embracer acquired Coffee Stain, it purchased Bugbear Entertainment, the racing-focused studio behind Wreckfest, for an undisclosed amount. The company also published the 2021 PC hit Valheim, though developer Iron Gate Studio remains independent. Coffee Stain is now one of Embracer's 10 operating groups, alongside Plaion, THQ Nordic, Gearbox, and others. The company came into the Embracer fold along with the Goat Simulator and Satisfactory IPs. Kingdom of Amalur, meanwhile, was remastered in 2020 as Kingdom of Amalur: Re-Reckoning.Įmbracer then acquired Coffee Stain for ~$34.7 million. However, in 2021, studio founders Steve Ellis and David Doak reformed Free Radical to create a new Timesplitters. The stylish first-person shooter series Timesplitters was created by Free Radical Design, which would go on to become Crytek UK in 2009 before folding into Deep Silver Dambuster in 2019. The company followed up on that massive purchase by acquiring two IPs - Timesplitters and Kingdom of Amalur - for undisclosed amounts. As part of the deal, Embracer became the owner of Dambuster Studios (Dead Island 2, Homefront: The Revolution), Fish Labs ( Chorus), and Volition (Saints Row, Red Faction). As part of the purchase, Embracer also became the owner of the BioMutant IP, which it planned to turn "into one of major franchises." However, after a lengthy development, the action-RPG was released in 2021 to middling reviews.Įmbracer's first nine-figure acquisition came in early 2018 when it bought Koch Media/Deep Silver for $150 million. The studio's been quiet since releasing its third Titan Quest expansion in 2019.Įmbracer's third and final acquisition of 2017 was of BioMutant developer Experiment 101 for around $9 million. Black Forest is now working on a remake of Destroy All Humans 2, after releasing a remake of the series' first game in 2020.Ī week later, Embracer acquired Pieces Interactive, makers of Magicka and Titan Quest, for roughly $350,000. 2017Īfter a few quieter years, Embracer acquired German developer Black Forest Games and its IPs - Giana Sisters, Helldorado, and Rogue Stormers - for roughly $1 million. ATV, Destroy All Humans, and other IPs for $4.9 million from a bankrupt THQ. In 2013, Embracer (then operating as Nordic Games) made its first major acquisition, buying Darksiders, Red Faction, MX vs. Considering the number of acquisitions Embracer has completed over the past decade, we’ve omitted lesser-known studios and IPs from this list, as well as tech-focused companies and most mobile and board game developers. Notable Embracer Group AcquisitionsĮmbracer’s current acquisition spree kicked off in 2018 with its nine-figure purchase of Koch Media (now known as Plaion), though as previously mentioned, it began buying game franchises in the early 2010s.īelow we’ve compiled a chronology of Embracer’s most notable purchases. In addition to a diverse portfolio of video game studios and IPs, Embracer owns household names in board gaming (Catan Studio – Catan, Z-Man Games – Pandemic) and comics (Dark Horse – Hellboy, The Umbrella Academy). In 2019 the company rebranded for the last time, taking on the moniker Embracer Group to represent its mission: “Embrace great companies, great people, and great ideas.” By 2016 Nordic Games was renamed THQ Nordic to capitalize on the stronger brand recognition. ![]() THQ’s bankruptcy played a significant role in the rise of Embracer not only did the company purchase the aforementioned THQ franchises, it later bought the THQ trademark. ![]()
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